Build and integration hosts
Connect to configured machines containing the repositories, SDKs, dependencies and build tools required by the team.
R&D · Development
Connect authorised developers to build hosts, GPU workstations, test machines and Windows-only toolchains without reproducing every configured environment locally.
Where it fits
Connect to configured machines containing the repositories, SDKs, dependencies and build tools required by the team.
Use workstation-class environments for game engines, AI experimentation, graphics and compute-heavy development.
Inspect Windows-only applications, target environments and reproducible test systems from another endpoint.
Pilot checklist
A useful development pilot includes the actual editor, build, test and review loop under realistic network conditions.
See the access model
The video demonstrates a GPU workload relevant to game development; other toolchains should be validated in their own pilot.
Next step
Tell us which host, tools and endpoint devices your team needs to connect.